Shorthand for World Editor.
Wored is a 2D level and sprite sheet editor for topdown games.
It currently is only applicable for Monogame.
This project is under development and may not be actively maintained or developed anytime soon.
- Spritesheet editor
- Level editor
- Custom properties (assignable key-value) per levels, tiles, sprites, scenes and animations
- Basic shapes (rectangle, ellipse, polygon) which you can embed directly as properties for Scenes, Tiles and Levels, useful for designating areas or collisions
A way of creating sprite sheets from a big image, separating and labeling, tiles and sprites
- Scenes: composed of group of tiles. Allows you to group multiple freely transformed sprites as one
- Semi-keyframe animation for Scenes
- By-frame animation for Tiles
This project uses purely with C# using Monogame framework together with a third-party library (Nez). And built using .NET 8.
-
Clone the project
git clone https://github.com/Matsukari/game-world-editor.git
-
For linux Execute the script. Make sure to mark the file as executable first.
./monoaction run
-
For others From the project's root directory:
dotnet run --project Source/WorldEditor.Desktop