Certainly, here's how you might structure the README for your Insecticide project:
Role: Graphics and Physics Programmer
Note: This repository is a public copy of the original project. The commit history and collaboration took place in a private Github Classroom repository owned by Full Sail University.
"Insecticide" is a two-player local co-op game inspired by the classic arcade shooter, Galaga. Developed by a team of four talented individuals, the game is a unique take on the arcade shooter genre, featuring cartoonish graphics and a garden defense mechanism. As the Graphics and Physics Programmer, I was responsible for the visual elements and collision detection logic.
- Dual Viewport: Local co-op gameplay with separate viewpoints.
- 3D Insect Enemies: Enhanced gameplay experience with 3D models.
- Infinite Scrolling Background: Keeps players engaged in an endless aerial battleground.
- Lives System: Lose a life for each insect that crosses the screen.
- Garden Defense: Protect your garden instead of your ship.
- Gateware
- OpenGL
Inside the Release folder you can open the game and play it, or see the HOW TO BUILD.txt to build the project using cmake CONTROLS: DIRECTIONAL ARROW KEYS: Movement SPACE BAR: Shoot Normal fire: Press and hold to shoot stronger lasers Rapid fire: Shoot at high speed F KEY: change fire modes (temporary)t