A Minecraft mod to change the random things in the game to be a bit more consistent.
It works by redirecting every random call like rand.nextInt() to our own random variable with a random call. By using a tsv file we can generate Mixin classes automatically and update them with names and a description and whether they should be skipped
The list of all random occurences can be found here
Note that every random call currently has it's own variable stored in UltimateRandomness.java
Put --mixin mixins.killtherng.json --tweakClass org.spongepowered.asm.launch.MixinTweaker
in your program arguments to make this work in your IDE
Use gradlew shadow
to build your mod.