NTD is a TextDraw editor, inspired by iPLEOMAX's TextDraw editor he made a few years ago, the goal was to make a easy to use, straight forward TextDraw editor, the script contains a lot of cool features, more then the original editor by iPLEOMAX!
- Clickable interface.
- Multilanguage support (English, Polish and German natively included)
- Player Progress Bar Support (With Color and Max Percentage settings!)
- Build-in Sprite selector (Over 300 sprites!).
- Preview Model and Sprites support.
- Changeable TextDraw variable name in-game.
- Over 35 Pre-made colors to choose.
- Fully customizable interface (Button colors, override colors & interface position).
- TextDraw templates (Pre-made TextDraws to choose and create your own!).
- Quick Selection tool (Just select your TextDraw! No need to search within the Dialog!).
- TextDraw visibility option (If you want to show other players your work!).
- Fully editable Preview Model (Rotation, Zoom, ID and colors!).
- Easy export your project (Simple export or Self-working Script).
- Quick, fluid and stable working environment.
- File based language and templates system (Add new languages without code interaction!).
- Array Export mode (Collapses TextDraws with default Variable name into an Array shortening the code amount!).
- TextDraw layering (Change the layer of a TextDraw In-Game!).
- Editor Compact mode (Creates a smaller version of the interface to make working easier!).
Video:
Screenshots(Beta 4.45): https://imgur.com/a/Bs8Je
- SSCANF2: https://github.com/maddinat0r/sscanf
- ZCMD: https://github.com/Southclaws/zcmd
- YSI Library: https://github.com/pawn-lang/YSI-Includes
- DFILE: https://github.com/Nickk888SAMP/TextDraw-Editor/blob/master/filterscripts/ntd/includes/dfile.inc
- NDialogPages: https://github.com/Nickk888SAMP/Dialog-Pages
- Progress2: https://github.com/Nickk888SAMP/progress2
- a_samp: SAMP Team
- ZCMD: Zeex
- DFILE: DrAkE
- YSI: Y-Less
- sscanf: maddinat0r
- ndialogpages: Nickk888
- Progress2: Southclaws
- continue98 for the help with GitHub Actions and debugging/fixing.