This project is deprecated! Visit https://github.com/quinnciccoretti/physvr/ for the functioning project
- Oculus Rift, including position sensor
- Leap Motion hand sensor
(Try the live demo of master at https://vrscape.herokuapp.com)
- Start a node server locally
- Ensure that node is installed properly with
node -v
- Ensure that npm is installed properly with
npm -v
- Run
npm install
- Run
node serve.js
- Ensure that node is installed properly with
- Use a browser to navigate to http://localhost:5000
- As it turns out, vr.js has no SDK2 support so you will need to use webvr. Branch needed
- Part of the reason you can't pick things up is because the key for enabling collisions is now used to adjust the camera. Branch needed.
- update everything to sh's for portability
- suppress errors for unbound textures
- Catch improperly formatted json data or figure out what causes it.
- Use the 360deg camera to get a nice video to put into threejs. Maybe take pictures and stagger it a bit so it is almost augmented. Branch needed
- Stay woke