A standalone Windows application that reads the axis states of a joystick, and sends pulsating keystrokes to the game, thus imitating the analog values.
- Wide-range joystick and gamepad detection
- Basic control support (pitch/yaw/roll)
- Dynamic axis value support
- Throttle support (missing)
- Device calibration
- Input and output frequency tuning
- Window selection (missing)
- Optional toggle button
This solution uses PWM (Pulse-Width Modulation) to convert the analog (eg. 50%, 75%, 33%) signals of the joystick to alternating keypresses.
Since the program will blindly spam your system with keys at a high rate, it may will cause some issues with your applications and/or system.
Please note that I do not take resposibility for any problem caused by the behavior described above (but will gladly help with them, if possible).