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Selconag/README.md

๐Ÿง™ Selcuk Aksoy

Game and Simulation Developer (Unity/Unreal/BoardGame)

I am a game enthusiast on various game types. A game developer with the knowledge of gamification, game based learning, their differences and as well as a deep understanding of game industry. Working as a game developer since 2020 Q4. Developed and shipped more than 22 games and a VR simulation. Working on my own RPG Survival game un UE4 as hobby.

Selconag

๐Ÿ‘จโ€๐Ÿ’ป Recently completed my C# Backend Bootcamp, trying to gain knowledge about frontend profession too just because I am curious.

I am fully open to make Mobile/PC/VR-AR-XR Games&Apps if you can pay. Due to a few last projects %20-30 of budget must be paid at start, sorry. Also anything listed below can be made too. Now we are in development of LMS App a language learning app that is focused on Russian-Turkish exchange. I am responsible of its Admin Panel & Database Management(In PHP, Yep I know).

https://lms.gen.tr is the website. For its mobile app you can visit google play and search for LMS App(Not yet released will be in Q2 2024).

Made with Unity Made with Unity Made with Unreal

Made with C# Made with .NET

Made with React

Certificate of .NET Backend Bootcamp: https://certificates.techcareer.net/tr/verify/80011503885044

Made with PHP

Recently started to learn Python due to Company Projects(Forcefully please someone save me)

Made with React

followers total stars


๐Ÿ› ๏ธ My Favorite Tools

๐Ÿ‘จโ€๐Ÿ’ป Programming and Markup Languages

C C++ C# HTML PHP Python SQL

๐Ÿงฐ Frameworks and Libraries

.NET (.Net) .NETCore (.NetCore) NumPy Pandas TensorFlow

๐Ÿ—„๏ธ Databases and Cloud Hosting

GitHub Pages MSSQL MySQL SQLite

๐Ÿ’ป Software and Tools

Unity Unreal Engine Visual Studio Android Android Studio Discord Git GitHub Desktop Fork Google Sheets Postman Stack Overflow Visual Studio Code Anaconda


๐Ÿ“Š Stats

Selcuks's GitHub stats


๐Ÿ‘จโ€๐Ÿ’ป Selcuk's Game Industry Journey

I started my coding journey as a naive computer engineering student with a passion to learn everything I could about this programming world. In highschool I found a game making competition to join, that was the first time I ever coded something. After I started university I met with many talented people who have high passion to these interesting machines like me. While in university I founded a strategy gaming club to understand the various concepts of both physical and non-physical(video games) games. While on it me and my club members tried to follow industry standards to gain more knowledge. We held many events about playing and making games. In 2017 I met with Unity and started to use it. In 2018 I switched to Unreal and worked on unreal for 2 years. In 2020 I switched back to Unity due to industry interest of Turkiye and ever since I am using Unity for my personal and proffessional projects I am working on. With a friend of mine we are currently making a RPG Survival game in Unreal engine while I professionnally work with Unity.

๐Ÿ“„ You can check my active CV and portofolio in my website:

https://selcukaksoy.com.tr

๐ŸŽฎ For playable files or ๐Ÿ“บ Videos of projects I made:

https://drive.google.com/drive/u/1/folders/1g2BBhgySxqJYJ5grrg08MAJXS7WHW74p

๐ŸŽฎ Itch.io page:

https://selocanus-hopus.itch.io

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  1. Backend-Boardgame-Project Backend-Boardgame-Project Public

    A boardgame database system project for learning Backend Development using C# language with ASP.NET Framework with MVC Framework Model. For UI Swagger used.

    C# 1

  2. C-BackEndBootCampRepo C-BackEndBootCampRepo Public

    Projects made for Techcareer.net's C# Back End Bootcamp for improving my skills on coding.

    C#

  3. Super-Defense-Hero Super-Defense-Hero Public

    A game made for Trijam #220 2023

    C# 1

  4. UE5-FPS-Zombie-Game UE5-FPS-Zombie-Game Public

    A zombie FPS Game Demo made with Unreal Engine 5.

  5. Unity_PHPBackendProject Unity_PHPBackendProject Public

    PHP

  6. Unity_UIToolkitExamples Unity_UIToolkitExamples Public

    Learning examples of Unity's UI Toolkit. Found out recently it is a really useful tool if you have a Unity UGUI backgorund on making games. I used to make a lot of UI context when I was working in โ€ฆ

    C# 1