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🏹🍄 Adds a chance for bogged to spawn naturally everywhere in place of a skeleton.

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Serilum/Bogged-Spawn

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Bogged Spawn

Download

You can download Bogged Spawn on CurseForge and Modrinth:

  CurseForge:   https://curseforge.com/minecraft/mc-mods/bogged-spawn
  Modrinth:      https://modrinth.com/mod/bogged-spawn

Issue Tracker

To keep a better overview of all mods, the issue tracker is located in a separate repository.
  For issues, ideas, suggestions or anything else, please follow this link:

    -> Issue Tracker

Pull Requests

Because of the way mod loader files are bundled into one jar, some extra information is needed to do a PR.
  A wiki page entry about it is available here:

    -> Pull Request Information

Mod Description

Requires the library mod Collective.

   This mod is part of The Vanilla Experience modpack and Serilum's Spawn Bundle mod.
Bogged Spawn adds a chance for the bogged entity to spawn naturally everywhere in the world in place of a skeleton. By default they only spawn in swamps and mangrove swamps but now you can encounter them everywhere! Adds a bigger challenge to your world, since their poison arrows can be daunting. There is a 1/10 chance that a spawned skeleton is of the bogged variant, which can be altered in the config.


Configurable: ( how do I configure? )
chanceSkeletonIsBogged (default = 0.1, min 0, max 1.0): The chance a skeleton that has spawned is of the bogged variant.


Be careful for its poison arrows!


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You may freely use this mod in any modpack, as long as the download remains hosted within the CurseForge or Modrinth ecosystem.

Serilum.com contains an overview and more information on all mods available.

Comments are disabled as I'm unable to keep track of all the separate pages on each mod.
For issues, ideas, suggestions or anything else there is the Github repo. Thanks!