3.61: tweak bindings on gaming layer #463
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
# Use the keymap-drawer ZMK user config workflow | |
# https://github.com/caksoylar/keymap-drawer#setting-up-an-automated-drawing-workflow | |
name: Draw ZMK keymaps | |
on: | |
workflow_dispatch: # can be triggered manually | |
push: # automatically run on changes to following paths | |
paths: | |
- 'config/*.keymap' | |
- 'config/*.dtsi' | |
- 'config/*.json' | |
- 'keymap_drawer.config.yaml' | |
- '.github/workflows/draw-keymaps.yml' | |
# - 'config/boards/*/*/*.keymap' | |
jobs: | |
draw: | |
uses: caksoylar/keymap-drawer/.github/workflows/draw-zmk.yml@main | |
# uses: SethMilliken/keymap-drawer/.github/workflows/draw-zmk.yml@main | |
with: | |
keymap_patterns: "config/*.keymap" # path to the keymaps to parse | |
config_path: "keymap_drawer.config.yaml" # config file, ignored if not exists | |
output_folder: "svg" # path to save produced SVGs | |
#install_repo: "https://github.com/SethMilliken/keymap-drawer.git" # repo to use (typically should match "uses" property above) | |
install_branch: "main" # branch to use | |
amend_commit: true # amend generated files to commit that produces them | |
parse_args: "" # map of extra args to pass to `keymap parse`, e.g. "corne:'-l Def Lwr Rse' cradio:''" | |
draw_args: "corneish_zen:'-k corne_rotated'" # map of extra args to pass to `keymap draw`, e.g. "corne:'-k corne_rotated' cradio:'-k paroxysm'" | |
fail_on_error: true |