Skip to content

Commit

Permalink
3.60: add gaming layout
Browse files Browse the repository at this point in the history
  • Loading branch information
Seth Milliken committed Sep 18, 2024
1 parent 5f514ca commit 20cb1aa
Show file tree
Hide file tree
Showing 5 changed files with 117 additions and 72 deletions.
39 changes: 25 additions & 14 deletions config/corne.keymap
Original file line number Diff line number Diff line change
Expand Up @@ -20,14 +20,25 @@
default {
display-name = "araxia";
bindings = <
&mirror_sl &lttp WIN_LEFT Q &kp W &kp E &kp R &kp T &kp Y &kp U &kp I &kp O &lttp WIN_RIGHT P &macro_sl_test
&mirror_sl &lttp WIN_LEFT Q &kp W &kp E &kp R &kp T &kp Y &kp U &kp I &kp O &lttp WIN_RIGHT P &to GAMING
&point_tog &hrml LCTRL A &hrml LGUI S &hrml LALT D &hrsl LSHIFT F &hrml GLOBE G &h_bs &hrsr RSHIFT J &hrmr RALT K &hrmr RGUI L &hrmr RCTRL SEMI &point_tog
&dis_tog &kp Z &kp X &kp C &kp V &kp B &kp N &m_cr &kp COMMA &kp DOT &kp SLASH &dis_tog
&mthp LGUI RETURN &lthp LNUM LC(W) &lthp SYMBOLS ESC &lthp MEDIA ESC &lttp NUMPAD SPACE &lthp MIRROR COLON
>;
};

/* 1 Layer */
gaming {
display-name = "gaming";
bindings = <
&none &kp Q &kp W &kp E &kp R &kp T &kp Y &kp U &kp I &kp O &kp P &to DEFAULT
&none &kp A &kp S &kp D &kp F &kp G &kp H &kp J &kp K &kp L &kp SEMI &none
&none &kp Z &kp X &kp C &kp V &kp B &kp N &kp M &kp COMMA &kp DOT &kp SLASH &none
&kp SPACE &kp RETURN &lthp SYMBOLS TAB &lthp MEDIA ESC &lttp NUMPAD SPACE &kp SHIFT
>;
};

/* 2 Layer */
symbols {
display-name = "symbols";
bindings = <
Expand All @@ -38,7 +49,7 @@
>;
};

/* 2 Layer */
/* 3 Layer */
lnum {
display-name = "lnum";
bindings = <
Expand All @@ -49,7 +60,7 @@
>;
};

/* 3 Layer */
/* 4 Layer */
numpad {
display-name = "numpad";
bindings = <
Expand All @@ -60,7 +71,7 @@
>;
};

/* 4 Layer */
/* 5 Layer */
media {
display-name = "media";
bindings = <
Expand All @@ -71,7 +82,7 @@
>;
};

/* 5 Layer */
/* 6 Layer */
output {
display-name = "output";
bindings = <
Expand All @@ -82,7 +93,7 @@
>;
};

/* 6 Layer */
/* 7 Layer */
adjust {
display-name = "adjust";
bindings = <
Expand All @@ -93,7 +104,7 @@
>;
};

/* 7 Layer */
/* 8 Layer */
/* Do not use this then-layer for regular layer switching */
lighting {
display-name = "lighting";
Expand All @@ -105,7 +116,7 @@
>;
};

/* 8 Layer */
/* 9 Layer */
discord {
display-name = "discord";
bindings = <
Expand All @@ -116,7 +127,7 @@
>;
};

/* 9 Layer */
/* 10 Layer */
pointer {
display-name = "pointer";
bindings = <
Expand All @@ -127,7 +138,7 @@
>;
};

/* 10 Layer */
/* 11 Layer */
mirror {
display-name = "mirror";
bindings = <
Expand All @@ -138,7 +149,7 @@
>;
};

/* 11 Layer */
/* 12 Layer */
window_left {
display-name = "move [L]";
bindings = <
Expand All @@ -149,7 +160,7 @@
>;
};

/* 12 Layer */
/* 13 Layer */
window_right {
display-name = "move [R]";
bindings = <
Expand All @@ -160,7 +171,7 @@
>;
};

/* 13 Layer */
/* 14 Layer */
act {
display-name = "act";
bindings = <
Expand All @@ -171,7 +182,7 @@
>;
};

/* 14 Layer */
/* 15 Layer */
func {
display-name = "func";
bindings = <
Expand Down
39 changes: 25 additions & 14 deletions config/corneish_zen.keymap
Original file line number Diff line number Diff line change
Expand Up @@ -27,14 +27,25 @@
default {
display-name = "araxia";
bindings = <
&mirror_sl &lttp WIN_LEFT Q &kp W &kp E &kp R &kp T &kp Y &kp U &kp I &kp O &lttp WIN_RIGHT P &mirror_sl
&mirror_sl &lttp WIN_LEFT Q &kp W &kp E &kp R &kp T &kp Y &kp U &kp I &kp O &lttp WIN_RIGHT P &to GAMING
&point_tog &hrml LCTRL A &hrml LGUI S &hrml LALT D &hrsl LSHIFT F &hrml GLOBE G &h_bs &hrsr RSHIFT J &hrmr RALT K &hrmr RGUI L &hrmr RCTRL SEMI &point_tog
&dis_tog &kp Z &kp X &kp C &kp V &kp B &kp N &m_cr &kp COMMA &kp DOT &kp SLASH &dis_tog
&mthp LGUI RETURN &lthp LNUM LC(W) &lthp SYMBOLS ESC &lthp MEDIA ESC &lttp NUMPAD SPACE &lthp MIRROR COLON
>;
};

/* 1 Layer */
gaming {
display-name = "gaming";
bindings = <
&none &kp Q &kp W &kp E &kp R &kp T &kp Y &kp U &kp I &kp O &kp P &to DEFAULT
&none &kp A &kp S &kp D &kp F &kp G &kp H &kp J &kp K &kp L &kp SEMI &none
&none &kp Z &kp X &kp C &kp V &kp B &kp N &kp M &kp COMMA &kp DOT &kp SLASH &none
&kp SPACE &kp RETURN &lthp SYMBOLS TAB &lthp MEDIA ESC &lttp NUMPAD SPACE &kp SHIFT
>;
};

/* 2 Layer */
symbols {
display-name = "symbols";
bindings = <
Expand All @@ -45,7 +56,7 @@
>;
};

/* 2 Layer */
/* 3 Layer */
lnum {
display-name = "lnum";
bindings = <
Expand All @@ -56,7 +67,7 @@
>;
};

/* 3 Layer */
/* 4 Layer */
numpad {
display-name = "numpad";
bindings = <
Expand All @@ -67,7 +78,7 @@
>;
};

/* 4 Layer */
/* 5 Layer */
media {
display-name = "media";
bindings = <
Expand All @@ -78,7 +89,7 @@
>;
};

/* 5 Layer */
/* 6 Layer */
output {
display-name = "output";
bindings = <
Expand All @@ -89,7 +100,7 @@
>;
};

/* 6 Layer */
/* 7 Layer */
adjust {
display-name = "adjust";
bindings = <
Expand All @@ -100,7 +111,7 @@
>;
};

/* 7 Layer */
/* 8 Layer */
/* Do not use this then-layer for regular layer switching */
lighting {
display-name = "lighting";
Expand All @@ -112,7 +123,7 @@
>;
};

/* 8 Layer */
/* 9 Layer */
discord {
display-name = "discord";
bindings = <
Expand All @@ -123,7 +134,7 @@
>;
};

/* 9 Layer */
/* 10 Layer */
pointer {
display-name = "pointer";
bindings = <
Expand All @@ -134,7 +145,7 @@
>;
};

/* 10 Layer */
/* 11 Layer */
mirror {
display-name = "mirror";
bindings = <
Expand All @@ -145,7 +156,7 @@
>;
};

/* 11 Layer */
/* 12 Layer */
window_left {
display-name = "move [L]";
bindings = <
Expand All @@ -156,7 +167,7 @@
>;
};

/* 12 Layer */
/* 13 Layer */
window_right {
display-name = "move [R]";
bindings = <
Expand All @@ -167,7 +178,7 @@
>;
};

/* 13 Layer */
/* 14 Layer */
act {
display-name = "act";
bindings = <
Expand All @@ -178,7 +189,7 @@
>;
};

/* 14 Layer */
/* 15 Layer */
func {
display-name = "func";
bindings = <
Expand Down
Loading

0 comments on commit 20cb1aa

Please sign in to comment.