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Duke Nukem 3D (VS 2017).sln
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Duke Nukem 3D (VS 2017).sln
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Microsoft Visual Studio Solution File, Format Version 14.00
# Visual Studio 2017
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Game", "Game\DukeGame (VS 2017).vcxproj", "{6D80B050-1DC6-406A-98E3-60C65C3304F3}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Engine", "Engine\BuildEngine (VS 2017).vcxproj", "{05511B4A-FB13-49E5-AE53-EE1F063C055D}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Release|Win32 = Release|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{6D80B050-1DC6-406A-98E3-60C65C3304F3}.Debug|Win32.ActiveCfg = Debug|Win32
{6D80B050-1DC6-406A-98E3-60C65C3304F3}.Debug|Win32.Build.0 = Debug|Win32
{6D80B050-1DC6-406A-98E3-60C65C3304F3}.Release|Win32.ActiveCfg = Release|Win32
{6D80B050-1DC6-406A-98E3-60C65C3304F3}.Release|Win32.Build.0 = Release|Win32
{05511B4A-FB13-49E5-AE53-EE1F063C055D}.Debug|Win32.ActiveCfg = Debug|Win32
{05511B4A-FB13-49E5-AE53-EE1F063C055D}.Debug|Win32.Build.0 = Debug|Win32
{05511B4A-FB13-49E5-AE53-EE1F063C055D}.Release|Win32.ActiveCfg = Release|Win32
{05511B4A-FB13-49E5-AE53-EE1F063C055D}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {70963923-69D1-4EF4-9E18-0FFCA1E742DD}
EndGlobalSection
EndGlobal