docs: adding SpawnSceneObjects to manual scene loading #23
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name: Main Test and Release | |
on: | |
push: | |
paths: | |
# run when unity asset is changed, or CI is updated | |
- 'Assets/**' | |
- 'Packages/**' | |
- 'ProjectSettings/**' | |
- '.releaserc.yml' | |
- '.github/workflows/main.yml' | |
- '.github/workflows/run-test.yml' | |
jobs: | |
Tests2020: | |
# note: reuseable workflow is a job, not a step | |
name: Run Tests 2020 | |
uses: ./.github/workflows/run-test.yml | |
secrets: | |
unity_license: ${{ secrets.UNITY_LICENSE2 }} | |
access_token: ${{ secrets.GITHUB_TOKEN }} | |
with: | |
# available list of containers here: | |
# https://hub.docker.com/r/unityci/editor/tags?page=1&ordering=last_updated&name=ubuntu-2020.1.17f1-base | |
unity_container: unityci/editor:ubuntu-2020.3.30f1-base-1.0.1 | |
cache_key: Library-2020.3.30 | |
test_results_name: Test results 2020 | |
Tests2021: | |
name: Run Tests 2021 | |
uses: ./.github/workflows/run-test.yml | |
secrets: | |
unity_license: ${{ secrets.UNITY_LICENSE_2021_3_4 }} | |
access_token: ${{ secrets.GITHUB_TOKEN }} | |
with: | |
unity_container: unityci/editor:ubuntu-2021.3.5f1-base-1.0.1 | |
cache_key: Library-2021.3.5 | |
test_results_name: Test results 2021 | |
Tests2022: | |
name: Run Tests 2022 | |
uses: ./.github/workflows/run-test.yml | |
secrets: | |
# checking if same license will work | |
unity_license: ${{ secrets.UNITY_LICENSE_2021_3_4 }} | |
access_token: ${{ secrets.GITHUB_TOKEN }} | |
with: | |
unity_container: unityci/editor:ubuntu-2022.2.8f1-base-1.0.1 | |
cache_key: Library-2022.2.8 | |
test_results_name: Test results 2022 | |
BuildIL2CPP: | |
name: BuildIL2CPP | |
runs-on: ubuntu-latest | |
# available list of containers here: | |
# https://hub.docker.com/r/unityci/editor/tags?page=1&ordering=last_updated&name=ubuntu-2020.1.17f1-base | |
container: unityci/editor:ubuntu-2020.3.30f1-linux-il2cpp-1.0.1 | |
steps: | |
- name: Activate unity | |
# exit code is 1 for manual activation | |
continue-on-error: true | |
env: | |
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE2 }} | |
run: | | |
echo "$UNITY_LICENSE" | tr -d '\r' > UnityLicenseFile.ulf | |
unity-editor -nographics -logFile /dev/stdout -manualLicenseFile UnityLicenseFile.ulf -quit | |
- name: Checkout repository | |
uses: actions/checkout@v1 | |
- name: Cache Library | |
id: cache-library | |
uses: actions/cache@v3 | |
with: | |
path: Library | |
key: Library-2020.3.30 | |
- name: Run by Build with il2cpp | |
# checks that all weaver generate code in the test dlls also compiles for IL2CPP | |
run: unity-editor -nographics -logFile /dev/stdout -executeMethod Mirage.Tests.BuildIL2CPP.BuildTests.BuildWithIl2CPP -quit | |
timeout-minutes: 20 | |
Publish: | |
# only run once both tests and il2cpp have passed | |
needs: [Tests2020, Tests2021, Tests2022, BuildIL2CPP] | |
# only run on main | |
if: github.ref == 'refs/heads/main' | |
name: Publish | |
runs-on: ubuntu-latest | |
steps: | |
- name: Checkout repository | |
uses: actions/checkout@v1 | |
- uses: actions/setup-node@v3 | |
with: | |
node-version: '14' | |
- name: Release | |
uses: cycjimmy/semantic-release-action@v3 | |
id: semantic | |
with: | |
extra_plugins: | | |
@semantic-release/exec | |
@semantic-release/changelog | |
@semantic-release/git | |
branch: main | |
env: | |
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} | |
# upload next version so that sonar job can use it | |
- run: echo ${{ steps.semantic.outputs.new_release_version }} > SemanticVersion.txt | |
- name: Archive Version | |
uses: actions/upload-artifact@v3 | |
if: always() | |
with: | |
name: SemanticVersion | |
path: SemanticVersion.txt | |
SonarScan: | |
# needs coverage from test CI | |
# only need 2020 test because that is the container that this action uses | |
needs: [Tests2020] | |
name: SonarScan | |
runs-on: ubuntu-latest | |
# available list of containers here: | |
# https://hub.docker.com/r/unityci/editor/tags?page=1&ordering=last_updated&name=ubuntu-2020.1.17f1-base | |
container: unityci/editor:ubuntu-2020.3.30f1-base-1.0.1 | |
env: | |
DOTNET_ROOT: '/opt/unity/Editor/Data/NetCore/Sdk-2.2.107' | |
steps: | |
- name: Activate unity | |
# exit code is 1 for manual activation | |
continue-on-error: true | |
env: | |
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE2 }} | |
run: | | |
echo "$UNITY_LICENSE" | tr -d '\r' > UnityLicenseFile.ulf | |
unity-editor -nographics -logFile /dev/stdout -manualLicenseFile UnityLicenseFile.ulf -quit | |
- name: Checkout repository | |
uses: actions/checkout@v1 | |
- name: Cache Library | |
id: cache-library | |
uses: actions/cache@v3 | |
with: | |
path: Library | |
key: Library-2020.3.30 | |
- name: Install sonar scanner | |
run: | | |
$DOTNET_ROOT/dotnet tool install dotnet-sonarscanner --tool-path . --version 5.4.0 | |
apt update | |
apt install -y openjdk-11-jre-headless | |
- name: Generate Solution | |
run: unity-editor -nographics -logFile /dev/stdout -customBuildName Mirage -projectPath . -executeMethod UnityEditor.SyncVS.SyncSolution -quit | |
# unity 2020.3 outputs <ReferenceOutputAssembly>false</ReferenceOutputAssembly> on linux | |
# this breaks references to other csproj for docfx and sonar. | |
# This step is a work around for this so docfx runs in correctly | |
# replacing false with true in ReferenceOutputAssembly | |
- name: Fix Csproj | |
run: sed -i 's/<ReferenceOutputAssembly>false<\/ReferenceOutputAssembly>/<ReferenceOutputAssembly>true<\/ReferenceOutputAssembly>/g' *.csproj | |
- name: Get test coverages | |
uses: actions/download-artifact@v3 | |
with: | |
name: Test results 2020 | |
path: Tests | |
# Get version from Release step | |
# Run this as late as possible, to give time for publish job to finish and upload | |
- name: Get version | |
continue-on-error: true | |
uses: actions/download-artifact@v3 | |
with: | |
name: SemanticVersion | |
path: SemanticVersion | |
- name: Set SEM_VERSION | |
# see https://stackoverflow.com/a/57969570/8479976 | |
# note if SemanticVersion does not exist SEM_VERSION will just stay empty | |
run: echo "SEM_VERSION=$(cat SemanticVersion/SemanticVersion.txt)" >> $GITHUB_ENV | |
# echo the version for debugging | |
- name: Echo Version | |
run: echo ${{ env.SEM_VERSION }} | |
- name: SonarQube analysis | |
env: | |
FrameworkPathOverride: /opt/unity/Editor/Data/MonoBleedingEdge/ | |
SONAR_TOKEN: ${{ secrets.SONAR_TOKEN }} | |
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} | |
run: | | |
ls -l | |
./dotnet-sonarscanner begin \ | |
/o:miragenet \ | |
/k:MirageNet_Mirage \ | |
/n:Mirage \ | |
/d:sonar.verbose=false \ | |
/d:sonar.login=$SONAR_TOKEN \ | |
/d:sonar.host.url=https://sonarcloud.io \ | |
/d:sonar.exclusions=Assets/Mirage/Runtime/Sockets/Udp/NanoSockets/** \ | |
/d:sonar.cpd.exclusions=Assets/Tests/** \ | |
/d:sonar.coverage.exclusions=Assets/Tests/**,Assets/Mirage/Editor/** \ | |
${{ env.SEM_VERSION != '' && format('/v:{0}',env.SEM_VERSION) || '' }} \ | |
/d:sonar.cs.nunit.reportsPaths=Tests/editmode-results.xml,Tests/playmode-results.xml \ | |
/d:sonar.cs.opencover.reportsPaths=Tests/Mirage-opencov/EditMode/TestCoverageResults_0000.xml,Tests/Mirage-opencov/PlayMode/TestCoverageResults_0000.xml | |
$DOTNET_ROOT/dotnet build Mirage.sln | |
./dotnet-sonarscanner end /d:sonar.login=$SONAR_TOKEN | |