HIMG is a work-in-progress lossy image compression format. It is similar to JPEG, but rather than using the discrete cosine transform (DCT) it uses the Hadamard transform (plus it does some things slightly differently, for instance the Huffman / RLE encoding).
The main difference between the DCT and the Hadamard transform is that the latter can be implemented with integer additions and subtractions only, and thus requires no multiplications. As such, HIMG is very suitable for low end hardware with slow (or missing) multiplication instructions.
The first goal was to create an image codec that is suitable for low end hardware (e.g. CPUs without floating point capabilities and slow or lacking multiplication / division instructions). Thus, HIMG is designed as an integer-only image codec involving no multiplications nor divisions in the core loops.
Another goal is that the image codec should give similar quality and compression ratio as JPEG. Since HIMG uses a simpler transform compared to JPEG it has a natural disadvantage, but in most cases HIMG comes pretty close to JPEG.
A third goal is that HIMG should be as fast as possible on modern hardware with a high degree of hardware parallelism. To this end, the data format is designed with parallelism in mind.