PointCloudExplorer is an experimental project using point cloud data on Unity by https://github.com/mattatz/PointCloudExplorer
Rendering performance can be improved by dividing the point cloud into uniform grids.
Keijiro's Pcx is merged into this project for PLY format support. https://github.com/keijiro/Pcx
I edit 185 line of PlyImporter.cs in Pcx package to make PLY files readable from mesh.UploadMeshData(false); to mesh.UploadMeshData(true);
Tested on Unity 2020.3.27f1c1, windows 10.
- Standard Male Figure(CC BY 3.0) - https://clara.io/view/d49ee603-8e6c-4720-bd20-9e3d7b13978a
- Tainan Daina City(CC BY 4.0) - https://sketchfab.com/3d-models/01799eb873164aa0aa9791526f7c865d
- Hintze Hall, NHM London [point cloud](CC BY-NC 4.0) - https://sketchfab.com/3d-models/hintze-hall-nhm-london-point-cloud-be909aa8afa545118be6d36397529e2f
- Choshi-Otaki Falls, Oirase Valley, Aomori(CC BY-NC-SA 4.0) - https://sketchfab.com/3d-models/choshi-otaki-falls-oirase-valley-aomori-ea1ef9e7f82f418ea0776ceb6894ebd1