Releases: Trilogy-Online/SDKSA
Releases · Trilogy-Online/SDKSA
SDK: San Andreas — v2
- Dependent classes have been combined into one module
- Now the virtual methods in the state classes are not pure
- The
CalcScreenCoords
signature has been updated in theCGame
class, and theToggleEntryExitManager
,IsConnected
andDisconnect
methods have been added - In the
CVehicle
class, methods for changing the state of visual damage have been changed - New callbacks have been added to the
CPlayer
andCVehicle
state classes, and you can also use them to stop synchronization if you think it's malicious - Now in the callbacks of the death of the player comes the weapon with which he was killed
- In
CPlayer::EWeapon
possible causes of death have been added - For the client version of the SDK, a reference to the player who had the action is no longer passed to callbacks
- Added key events on the client
- Methods have been added to the
CVehicle
class to change the state of the door lock
SDK: San Andreas — v1
This is the first version of the SDK: San Andreas available to the Trilogy Online community.