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Releases: Trilogy-Online/SDKSA

SDK: San Andreas — v2

26 Aug 08:40
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  • Dependent classes have been combined into one module
  • Now the virtual methods in the state classes are not pure
  • The CalcScreenCoords signature has been updated in the CGame class, and the ToggleEntryExitManager, IsConnected and Disconnect methods have been added
  • In the CVehicle class, methods for changing the state of visual damage have been changed
  • New callbacks have been added to the CPlayer and CVehicle state classes, and you can also use them to stop synchronization if you think it's malicious
  • Now in the callbacks of the death of the player comes the weapon with which he was killed
  • In CPlayer::EWeapon possible causes of death have been added
  • For the client version of the SDK, a reference to the player who had the action is no longer passed to callbacks
  • Added key events on the client
  • Methods have been added to the CVehicle class to change the state of the door lock

SDK: San Andreas — v1

13 Aug 07:18
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This is the first version of the SDK: San Andreas available to the Trilogy Online community.