Fix the asset bundle browser showing the on-disk size, not imported size #130
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
This fixes #129 by using a profiler API call to check how large each asset will be after import. For assets that aren't supported, it falls back to the old method of checking the size on disk.
Something to be aware of: the size shown is a size in memory rather than a size in the asset bundle. So an audio clip which is decompressed upon loading will have a large size shown.