Releases: WiIIiam278/HuskHomes
HuskHomes 4.8.2 - Bug fixes
HuskHomes 4.8.2 fixes additional bugs found in the previous release.
- Added a
/huskhomes status
debug command (permission:huskhomes.command.huskhomes.status
, defaults to operators only) - Hooks that register on enable or after enable are now reloaded when
/huskhomes reload
is used - Fixed permission errors persisting with users on Bukkit
- Fixed the EssentialsX importer failing to load (#716)
- EssentialsX is now deterministically loaded after HuskHomes. I hope this reduces issues related to command conflicts with this plugin.
- Of course you can still disable HuskHomes commands to allow Essentials' commands to pass through.
To update, just drag+drop.
HuskHomes 4.8.1 - Bug fixes
HuskHomes 4.8 - Minecraft 1.21.3, bug fixes
HuskHomes 4.8 adds support for Minecraft 1.21.3 on Fabric, and fixes bugs.
- Added the ability to have warmup times be based on permissions, courtesy of @WuzzyLV (#682)
- Generally refactored plugin internals and improved system performance with a new online user object caching strategy.
- The default server name will now be that of the server's directory name if available
- Fabric: Added support for Minecraft 1.21.3 (#707)
- Fixed Redis disconnecting the user when RTP could not find the world on the target server, courtesy of @ProdPreva1l (#648)
- Fixed a thread exhaustion issue that could occur on Fabric and cause a server crash in some cases, courtesy of @VOrlando520 (#661)
- Fixed the plugin serving private home TAB suggestions to users without access to them in some cases (#649)
- Fixed an issue with the Redis implementation causing the server to hang on shutdown in some cases (#675)
- Fixed issues related to concurrency causing database rollbacks when using SQLite in rare cases (#658)
- Fixed issues that could occur related to teleport invulnerability continuing after it should have ended
- Updated the German (de-de) locales, courtesy of @Ceddix (#657)
- API: Added a separate cancellable
RandomTeleportEvent
, courtesy of @alazeprt (#685)
To update, just drag+drop.
HuskHomes 4.7 - 1.21 support, cross-server /rtp
HuskHomes 4.7 adds support for Minecraft 1.21 and adds the ability for /rtp
to be used cross-server.
- Added the ability to randomly teleport cross-server, courtesy of @ProdPreva1l (#647)
- Requires
REDIS
to be set as the message broker in a cross-server setup; a new toggle has been added for enabling cross-server /rtp - You may define a set of "target servers" where the
/rtp
command may randomly teleport the player within the overworld of
- Requires
- Added support for Minecraft 1.21 on Paper (requires Java 21)
- Added Vietnamese (vi-vn) locales, courtesy of Iamsad_VN
- Updated the Simplified Chinese (zh-cn) locales, courtesy of @davgo0103 (#639)
- Updated the Traditional Chinese (zh-tw) locales, courtesy of @jhqwqmc (#642)
- API: API has been added for HuskHomes on Fabric, to allow developers to create mod hooks if they so wish.
To update, just drag+drop.
HuskHomes 4.6.3 - Fabric 1.20.6, bug fixes
HuskHomes 4.6.3 fixes bugs and adds support for Minecraft 1.20.6 on Fabric servers.
- Fabric: HuskHomes now targets Minecraft 1.20.6
- Add support for PostgreSQL data storage, courtesy of @PseudoResonance (#616)
- Added world-specific permissions for
/rtp
, courtesy of @alazeprt (#626)- Added
huskhomes.command.rtp.(world_name)
permissions, letting you let users/rtp
to specific worlds as you desire - This replaces
huskhomes.command.rtp.world
- Added
- Updated the Simplified Chinese (zh-cn) locales, courtesy of @jhqwqmc (#605)
- Fixed
/setspawn
not updating world spawns when it was run (#622) - Fixed the error message when trying to set home when free slots had been expended being misleading (#614)
- Fixed the cooldown message when less than a second was remaining displaying incorrectly (#615)
- API: Added a
TeleportWarmupCancelledEvent
, courtesy of @alexdev03 (#628)
To update, just drag+drop. You may wish to regenerate your locales for this release as there is a minor addition.
HuskHomes 4.6.2 - Improved /phome command
HuskHomes 4.6.2 improves the /phome
command syntax to be more user-friendly.
/phome
now accepts just thename
of a publicly-set home- You no longer need to pass the owner's name
- If multiple homes with the same name by different users are public, executing this command will bring up a public home list filtered to homes of that name to allow the user to click through
- TAB completion will now suggest public homes by their name for easier navigation, except in cases where there are delicately-named public homes
- Added teleportation invulnerability (off by default), courtesy of @ProdPreva1l (#515)
- This lets you configure a period which players will temporarily be invulnerable for after teleporting
- Added additional permissions for changing a home/warp's name, description, or location (
huskhomes.command.edit(home|warp).(rename|description|relocate)
) - The privacy status of a home will now be displayed in
/homelist
, courtesy of @ProdPreva1l (#577) - Changed date/time formatting so that it is now based on your server's system locale (#599)
- Whether teleport warmups should be cancelled due to movement/damage is now configurable (#564)
- Fixed an issue with
/tp
permissions requiring theother
permission for self-teleports (#575) - Fixed renaming a home/warp allowing existing homes/wraps to be overwritten (#594)
- Fixed players not being dismounted from ridable entities/ejecting passengers before a global teleport server change (#555)
- Fixed interactive menus failing to work properly for users who had consecutive underscores in their usernames or home names (#568)
- Updated the Simplified Chinese (zh-cn) locales, courtesy of @jhqwqmc (#576, #582, #583)
- Updated the Turkish (tr-tr) locales, courtesy of @WinTone01 (#596)
To update, just drag+drop. You should regenerate your locales file (message-xx-xx.yml
) for this release as their are locale changes.
HuskHomes 4.6.1 - Fixes & improvements
HuskHomes 4.6.1 fixes a bug for Redis users, adds a missing permission node check, and adds some new API hooks for Fabric users!
- Fixed plugin messaging channels failing to register if the
REDIS
message broker was in use - Fixed a permission node check for teleporting
other
players being missing when using/tp
, courtesy of @Emibergo02 (#567) - Fabric: Added Support for Impactor Economy and Fabric PlaceholderAPI, courtesy of @ahdg6 (#572)
- Note that Impactor only supports MC 1.20.1 at the moment — but should work when they update!
To update, just drag+drop.
HuskHomes 4.6 - New config layout, platform APIs
Please note, as announced on Discord, starting with this release support for Minecraft 1.16 and Java 16 has been dropped. HuskHomes now requires Java 17 / Minecraft 1.17.1 as a minimum.
HuskHomes 4.6 introduces a new config layout, adds per-platform API publishing, and now targets Fabric 1.20.4 / Sponge 1.19.4 (API v10) / Spigot 1.17.1+ running Java 17. You must regenerate your config.yml and messages-xx-xx.yml files for this release
- Added an option to force users to respawn at the
/spawn
position when they die, courtesy of @Yuhtin (#540) - The layout of
config.yml
has been reworked to have a better layout. - The plugin's version requirements have now changed. Additionally, HuskHomes now requires Java 17.
- Fabric: Updated to target Minecraft 1.20.4
- Sponge: Updated to target API v10 (Minecraft 1.19.4)
- Paper/Spigot: A minimum of Minecraft 1.17.1 is now required.
- Added Brazilian Portuguese (pt-br) locales, courtesy of @EmanuelFNC (#548)
- Added French (fr-fr) locales, courtesy of @Funasitien (#527)
- Updated the Simplified Chinese (zh-cn) locales, courtesy of @jhqwqmc (#554)
- API: Improved the
Teleport
API to now provide methods to catch and gracefully handleTeleportationException
, displaying what went wrong to the user - API: The way the HuskHomes API is published has been changed.
- APIs are now published per-platform;
huskhomes-bukkit
,huskhomes-fabric
,huskhomes-sponge
, andhuskhomes-common
can now be targeted. - Existing Bukkit API developers can update their build scripts to target the
net.william278.huskhomes:huskhomes-bukkit
artifact - BaseHuskHomesAPI is no longer an abstract class; you can now retrieve an instance of the base class with
BaseHuskHomesAPI.getInstance()
- Otherwise, there are no breaking changes.
- APIs are now published per-platform;
To update, drag+drop and regenerate (delete, and let regenerate) both your config.yml
and messages-xx-xx.yml
files.
HuskHomes 4.5.5 - Hotfix, API improvement
HuskHomes 4.5.5 fixes a bug with /delwarp
default permissions and adds new methods to the edit events as part of the HuskHomes API.
- Fixed
/delwarp
not being restricted to operators by default - API: Added
#getOriginalHome
and#getOriginalWarp
methods toEditHomeEvent
andEditWarpEvent
respectively
To update from v4.5.4, just drag+drop.
HuskHomes 4.5.4 - Minecraft 1.20.4, bug fixes
HuskHomes 4.5.4 adds support for Minecraft 1.20.4 on Paper. Fabric support will come a bit later.
- The plugin will now use the native adventure implementation on Paper servers, improving support for future MC versions and adding support for 1.20.4.
- The plugin will now warn in console if the rtp radius is invalid by being smaller than the spawn exclusion radius
- Added Korean (ko-kr) locales, courtesy of cada3141
- Updated German (de-de) locales, courtesy of @Ceddix (#518)
- Updated Polish (pl-pl) locales, courtesy of rasta
- Fixed an issue where the home/warp name regex option keys were being read/written to the wrong config section
- Fixed a bug where player respawning would continue to respawn players at their bed/respawn spawn if their respawn position was local even if the bed/respawn anchor was broken
- Fixed a bug where the
/edithome
command would not respect certain permissions for editing other online player's homes (#531) - API: Fixed a bug where the
editUserData
methods were not working correctly
To update from v4.5.3, just drag+drop.