A raytracer in Rust following Pete Shirleys ebooks, with a BVH. Made in 5 weeks for a university module.
https://www.youtube.com/watch?v=MS9azYZO7zQ
https://www.youtube.com/watch?v=aZYAK2H6lus&list=PLAu3dU8p746BB1z4TUxNWb8e1J3OjnxYR&index=6
More can be found in the respective folder.
You will need to install rust from their website but nothing else, cargo is the package manager for rust and will grab everything automatically
src/main.rs is the main script
Use visual studio code to open and run
execute using "cargo run --release"