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A raytracer in Rust following Pete Shirleys ebooks, with a BVH.

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Raytracer

A raytracer in Rust following Pete Shirleys ebooks, with a BVH. Made in 5 weeks for a university module.

30-second Trailer

https://www.youtube.com/watch?v=MS9azYZO7zQ

Weekly development videos

https://www.youtube.com/watch?v=aZYAK2H6lus&list=PLAu3dU8p746BB1z4TUxNWb8e1J3OjnxYR&index=6

Samples

More can be found in the respective folder.

Instructions

You will need to install rust from their website but nothing else, cargo is the package manager for rust and will grab everything automatically

src/main.rs is the main script

Use visual studio code to open and run

execute using "cargo run --release"

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A raytracer in Rust following Pete Shirleys ebooks, with a BVH.

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