A spaceship shooting game where you can't shoot! Created using the Processing IDE.
This is the game created for the final assignment in CGRA151. In the game, you act as a spaceship avoiding bullets and missiles from opposing turrets, and aim to make enemies shoot each other. Alternatively, strong power boxes can be picked up to destroy enemy turrets yourself! The game features two difficulties, and measures performance based on a point system.
The class "GameProject_Fusillade" is the main class to used start and run the game.