-
Notifications
You must be signed in to change notification settings - Fork 0
Unofficial Git clone of the RiiFS server
License
aplumafreak500/riifs
Folders and files
Name | Name | Last commit message | Last commit date | |
---|---|---|---|---|
Repository files navigation
RiiFS C++ Server October 7th, 2010 riivolution@japaneatahand.com Usage: riifs <path-to-root> <port> - path is optional, defaults to current directory - port is optional, defaults to 1137 The root given to the server is the root of the filesystem, and it's treated no differently than an SD card. Think about what that means: - You can copy the contents of a Riivolution-ready SD card into a folder and point the server there, and it will work. - Path names like external="/" will actually point to the root path the server is started with. Riivolution will automatically connect to a RiiFS server on a local LAN at startup. However, to get Riivolution to connect to a specific or external server it needs to have an XML file tell it to do so. Like so: <wiidisc version="1"> <!-- id is optional, omit it in order to make Riivolution connect to the server regardless of the game inserted in the drive. --> <id game="SMN" /> <!-- address may be an IP address or a hostname/domain. --> <network protocol="riifs" address="192.168.2.2" port="1137" /> </wiidisc> Changelog v1.03b October 7th, 2010 - Fix seeking after reaching end-of-file v1.03 June 22, 2010 - Initial release
About
Unofficial Git clone of the RiiFS server
Topics
Resources
License
Stars
Watchers
Forks
Releases
No releases published
Packages 0
No packages published