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Releases: awulkiew/graphical-debugging

Graphical Debugging v0.55

17 Aug 20:45
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Supported: Visual Studio 2022

additions:

  • add handling of C++ types decorated with module name

bugfixes:

  • fixed cancelling of loading taking too much time
  • fixed loading of user-defined point-based boxes, segments and rays

Graphical Debugging v0.54

21 Nov 22:27
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Supported: Visual Studio 2022

additions:

  • direct memory access for Boost.Geometry nsphere
  • support for C++ rvalue references
  • support for types defined in DLLs
  • support for std::chrono::duration

bugfixes:

  • fixed drawing of small circles
  • variables are no longer loaded after closing watch window

Graphical Debugging v0.53

20 Jul 22:20
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Supported: Visual Studio 2022

additions:

  • expression error in Type column
  • context menus for row of list of variables
  • support for ctrl+v for row of list of variables

bugfixes:

  • fixed handling of debugger context change, e.g. on call stack
  • fixed selection and text edit colors
  • fixed visualization of very small geographic areas

Graphical Debugging v0.52

30 Jun 18:37
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Supported: Visual Studio 2022

bugfixes:

  • fixed visualization when user-defined point was defined incorrectly
  • fixed visualization of collections with empty elements
  • fixed normalization of angles

Graphical Debugging v0.51

28 May 12:57
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Supported: Visual Studio 2022

additions:

  • handling of C++ const, volatile and reference variables

Graphical Debugging v0.50

18 May 21:38
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Supported: Visual Studio 2022

additions:

  • support for Visual Studio 2022

breaking changes:

  • dropped support for Visual Studio 2013, 2015, 2017 and 2019

Graphical Debugging v0.34

18 May 15:52
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Supported: Visual Studio 2013, 2015, 2017 and 2019

bugfixes:

  • fixed validity checks of user-defined types
  • fixed visualization of some types with VS2019, e.g. Boost.Geometry segment and rtree

Graphical Debugging v0.33

17 Oct 13:04
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additions:

  • support for user-defined Segment, Ray and Line
  • support for Visual Basic array and List and basic data types (without direct memory access)
  • loading time message window no longer blocks loading
  • containers of geometries use color of the elements in GraphicalWatch

Graphical Debugging v0.32

31 May 19:31
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additions:

  • support for Type pattern in user-defined classes
  • support for user-defined coordinate systems and units
  • support for base classes of known types in C#, e.g. IList<>
  • support for user-defined Boxes
  • added enabling/disabling of geometries and plots
  • added changing of colors of geometries and plots
  • improvement of list editing, single click edit
  • implemented direct memory loading of Boost.Geometry R-tree
  • implemented direct memory loading of containers of geometries
  • various other loading optimizations

Graphical Debugging v0.31

24 Feb 02:07
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bugfixes:

  • fixed issue with user-defined containers element type expected to be the first template argument
  • fixed issue with user-defined containers not updated after change in XML file