Skip to content

Commit

Permalink
Solved a bug which caused part of the creature to not be properly sca… (
Browse files Browse the repository at this point in the history
  • Loading branch information
kewinrausch authored Aug 22, 2024
1 parent 94b4b4b commit f1b10a7
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion src/AutoBalance.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -4599,7 +4599,7 @@ class AutoBalance_AllMapScript : public AllMapScript
LocaleConstant locale = session->GetSessionDbLocaleIndex();

// if the previous player count is the same as the new player count, update without force
if (prevAdjustedPlayerCount == mapABInfo->adjustedPlayerCount)
if ((prevAdjustedPlayerCount == mapABInfo->adjustedPlayerCount) && (mapABInfo->adjustedPlayerCount != 1))
{
LOG_DEBUG("module.AutoBalance", "AutoBalance_AllMapScript::OnPlayerEnterAll: Player difficulty unchanged at {}. Updating map data (no force).",
mapABInfo->adjustedPlayerCount
Expand Down

0 comments on commit f1b10a7

Please sign in to comment.