Simple C++ click player that plays back click delays
Put click delays in clicks::clickdata.
std::vector<int> clicks::clickdata = { 98,43,57,110,43,60,44,69,44,58 };
In the releases tab a click recorder has been provided along with a compiled version of the click player. To start recording clicks just open Recorder.exe
and start clicking in game. After you are happy with the clicks go to this website and paste the click data from the txt into the "Column Data Here" tab then click the blue and white ">" button. Copy the contents of the "Delimited Data Here" tab and paste it into clicks.cpp inside clicks::clickdata. This site allows you to separate each value so you can add it to the vector.
- Plays back click delays in milliseconds
- Random start point
- View CPS
- Click data information
- Command line arguments
- Upscale / CPS Boost, adding or reducing milliseconds
- Click in inventory
- Right mouse button lock
- ImGui
- Self Destruct
- Auto pot
- Break blocks
- Jitter
- Click Profiles
- Config Creation
- Slot Whitelist
- Option to grab delays from txt file
If you want anything added create an issue and suggest it or message me on discord: envy#4339
All my socials are found here contact me for help.