Accompanying source code of our EGPGV 2024 paper: Fast Rendering of Parametric Objects on Modern GPUs
by Johannes Unterguggenberger, Lukas Lipp, Michael Wimmer, Bernhard Kerbl, and Markus Schütz
TU Wien
Requirements:
- Visual Studio 2022
- MSVC C++ compiler
- Vulkan SDK with VMA header (optional component => select during SDK install)
Setup:
- Clone this repository
- Pull submodules:
git submodule update --init --recursive
- Open
FastRenderingOfParametricObjects.sln
- Select the project
FastRenderingOfPaametricObjects
as the startup project - Build All and wait for the Post Build Helper to have deployed all the assets
- Debug/Run the solution