Some studies of WebGL, originally a homework of Interactive Computer Graphics 2021 Spring.
Plan to study when I want.
- Shading
- Flat Shading
- Gouraud Shading
- Phong Shading
- Model
- 3 Teapot models
- Lighting
- 3 single color lights
- UI
- Some transformations(translate, scale, shear) of the models
- Translation and RGB of the lights
TBD