Resyncer is a Swift library designed to seamlessly integrate asynchronous APIs within synchronous environments. It allows developers to call asynchronous code—whether using callbacks or Swift’s async/await pattern—and block the calling thread until the asynchronous task is complete. This ensures that a result is available before proceeding with the synchronous workflow, making it ideal for scenarios where sequential execution is critical, but asynchronous tasks are involved.
- Compatible with iOS and macOS
- No deadlocks
- Support for callback based asynchronous code
- Support for swift-concurrency based asynchronous code
Resyncer enables you to call asynchronous code within a synchronous environment by pausing the current thread until the asynchronous task completes. It achieves this by offloading the asynchronous work to a separate thread, either using an OperationQueue or leveraging Swift concurrency with Task.
Because Resyncer is going to block the calling thread, make sure not to use it from the Main Thread.
If you have an asynchronous function that posts a value on a provided callback using swift Result
(or also without Result
, you can construct it yourself):
func asyncWork(_ completion: @escaping (Result<Int, Error>) -> Void) { ... }
You can use Resyncher to obtain the produced value in a synchronous environment:
let x = try resyncer.synchronize { callback in
self.asyncWork { result in
callback(result)
}
}
If you have an asynchronous function that returns a value:
func asyncWork() async throws -> Int { ... }
You can use Resyncher to obtain the produced value in a synchronous environment:
let x = try resyncer.synchronize {
try await self.asyncWork()
}
Add the dependency to the Resyncer
framework in your Podfile
:
pod 'Resyncer', '~> 1.1.0'
Add it as a dependency in a Swift Package:
dependencies: [
.package(url: "https://github.com/danielepantaleone/Resyncer.git", .upToNextMajor(from: "1.1.0"))
]
If you like this project you can contribute it by:
- Submit a bug report by opening an issue
- Submit code by opening a pull request
MIT License
Copyright (c) 2024 Daniele Pantaleone
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
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SOFTWARE.