chore(deps): update dependency google.protobuf to v3.24.0 #1525
Annotations
10 warnings
logic/Gaming/CharacterManager.cs#L375
Dereference of a possibly null reference.
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logic/Client/MainWindow.xaml.cs#L36
Non-nullable field 'classroomArray' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
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logic/Client/MainWindow.xaml.cs#L36
Non-nullable field 'classroomPositionIndex' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
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logic/Client/MainWindow.xaml.cs#L36
Non-nullable field 'chestArray' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
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logic/Client/MainWindow.xaml.cs#L36
Non-nullable field 'chestPositionIndex' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
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logic/Client/MainWindow.xaml.cs#L36
Non-nullable field 'doorArray' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
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logic/Client/MainWindow.xaml.cs#L36
Non-nullable field 'doorPositionIndex' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
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logic/Client/MainWindow.xaml.cs#L36
Non-nullable field 'gateArray' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
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logic/Client/MainWindow.xaml.cs#L36
Non-nullable field 'gatePositionIndex' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
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logic/Client/MainWindow.xaml.cs#L36
Non-nullable field 'hiddenGateArray' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
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