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A project aiming to build Shadowverse decks through a genetic algorithm. The goal and challenge is to implement an evaluation function whose fitness value is the winrate against human made decks, making use of a (sensibly) playing AI.

Usage

GNU/Linux and Windows executables are provided.

TODO

  • A simulation framework for the AI to play in.
  • Hardcoding cards for being handled by the above framework.
  • A playing AI to play with the above cards.
  • A winrate based evaluation function using the above AI.

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