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``` | ||
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## Manual installation (Coming soon) | ||
## Manual installation (WIP) |
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# Contributing | ||
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Want to contribute to Fibbo ? We would love to have you on board ! | ||
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Here are some ways you can help. | ||
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## Reporting bugs | ||
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If you encounter any issues while using Fibbo, please let us know by [opening an issue on GitHub](https://github.com/fibbojs/fibbo/issues/new). | ||
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Before opening an issue, please make sure to : | ||
- Check if the issue has already been reported by searching the [existing issues](https://github.com/fibbojs/fibbo/issues) on GitHub. | ||
- Provide as much information as possible, such as the steps to reproduce the issue, the expected behavior, and the actual behavior. | ||
- If possible, provide a minimal example that reproduces the issue. It could be a link to a repository, a code snippet or an online playground (StackBlitz, CodeSandbox, etc.). | ||
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## Share ideas | ||
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If you have any ideas for new features, improvements, or anything else, please let us know by [opening a discussion on GitHub](https://github.com/orgs/fibbojs/discussions). | ||
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As Fibbo is still in its early stages, we are open to any suggestions that could help us improve the engine and make it more user-friendly. | ||
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Game engines are complex tools, and game developers have tons of different needs, so your feedback is crucial to us. | ||
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## Contributing code | ||
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If you want to contribute code to Fibbo, you can do so by [forking the repository](https://github.com/fibbojs/fibbo/fork) and [opening a pull request](https://github.com/fibbojs/fibbo/compare) once you're done. | ||
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Preferrably, you should follow these steps : | ||
- Choose an issue to work on from the [project board](https://github.com/orgs/fibbojs/projects/1) (or the [issues list](https://github.com/fibbojs/fibbo/issues) directly, but make sure it's planned and not already in progress). | ||
- Fork the repository and clone it on your machine. | ||
- Commit your changes using [conventional commits](https://www.conventionalcommits.org/). | ||
- Open a pull request that targets the `main` branch of the main repository. | ||
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::: tip | ||
If you're a beginner, do not hesitate to ask for help in the issue you're working on. We will be happy to guide you through the process. | ||
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It's okay to make mistakes, as long as you're willing to learn from them. We all started somewhere, and we're here to help you grow. | ||
::: | ||
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## Architecture | ||
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Some information about the architecture of Fibbo might help you understand how the engine is structured and how you can contribute to it. | ||
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Fibbo is a monorepo managed with [Nx](https://nx.dev/). It is composed of multiple packages, each with its own responsibility. | ||
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Here are the main packages : | ||
- [`@fibbojs/core`](https://www.npmjs.com/package/@fibbojs/core) : The core package, which defines fundamental classes and interfaces. | ||
- [`@fibbojs/2d`](https://www.npmjs.com/package/@fibbojs/2d) : The 2D engine, mainly based on [PixiJS](https://pixijs.com/) and [Rapier](https://rapier.rs/). | ||
- [`@fibbojs/3d`](https://www.npmjs.com/package/@fibbojs/3d) : The 3D engine, mainly based on [Three.js](https://threejs.org/) and [Rapier](https://rapier.rs/). | ||
- [`@fibbojs/event`](https://www.npmjs.com/package/@fibbojs/event) : The event system, which allows you to create and listen to events in the browser. | ||
- [`@fibbojs/devtools`](https://www.npmjs.com/package/@fibbojs/devtools) : The devtools, which lets you inspect and debug your scenes. | ||
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For now, here is what the tech stack looks like : | ||
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- Game stuff | ||
- [Three.js](https://threejs.org/) for 3D rendering | ||
- [Rapier](https://rapier.rs/) for physics | ||
- [PixiJS](https://pixijs.com/) for 2D rendering | ||
- [Vue](https://vuejs.org/) for the devtools | ||
- Tooling | ||
- [Nx](https://nx.dev/) for monorepo management | ||
- [unbuild](https://github.com/unjs/unbuild) for building the packages | ||
- [Vite](https://vitejs.dev/) for the playgrounds + building the devtools | ||
- [VitePress](https://vitepress.dev/) for the documentation | ||
- [Vitest](https://vitest.dev/) for testing | ||
- [TypeDoc](https://typedoc.org/) for the API Reference part of the documentation | ||
- [ESLint](https://eslint.org/) for linting |