-
Notifications
You must be signed in to change notification settings - Fork 0
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
feat: add light system + automate API Reference generation (#19)
* feat: add basic 3d lights + automatic helpers in debug * feat: add directional light in 3d * chore: fix playground * feat: improve 3d lights * feat: add 3d hemisphere light * feat: add 3d light probe + reorganize 3d imports * feat: add spot light and polish classes * feat: prepare 2d lights * docs: automate API Reference generation + clean TypeDoc * docs: update lights documentation * feat: fix default camera values and playground
- Loading branch information
1 parent
2fb8ab4
commit 452022c
Showing
175 changed files
with
8,162 additions
and
2,556 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Large diffs are not rendered by default.
Oops, something went wrong.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.