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Fixed a bug where tourist kerbals would be sent again if they were on recovered vessels
Fixed a bug where DMP would throw trying to handle empty messages
Fixed a bug where players would be disconnected from the server due to an empty flag file
Fixed a bug where players would be disconnected when the chat was minimized
Fixed a bug where players would be sent to the last created subspace
Fixed a bug related to kerbal genders
Fixed a bug with KerbalDodger
Changed the sendPlayerToLatestSubspace server option and removed keepTickingWhileOffline (as it no longer makes sense).
When set to false, you will be sent back to the exact time you disconnected.
When set to true, you will be sent to the latest universe time (default, and old default behaviour).
As "pausing" the latest time while the server is offline / no players are connected, and remaining locked to a subspace while offline made little sense - I've decided to remove the option which should have never existed in the first place, the option should be a lot more intuitive now, before it depended if a player was online, now it doesn't. It'll also keep you paused even if you turn off the server.