This is a C++ implementation of Cubic Stylization [Liu, Jacobson, 2019].
The cmake files and main is constructed based on the deformation assignment.
The demo program provides similar interaction functionalities as the deformation assignment, with some added tuning parameters for cubic stylization.
Please refer to the Deformation assignment
Inside the build
dir, run
./cubic [path to mesh.obj]
Then, add at lest one handle point by clicking on the mesh and hit SPACE to start the iterations.
Then, available operations are listed in the stdout.
See entry.md
, since Github does not properly process Latex, a better HTML view is provided here