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v0.39.0

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@TerminalTim TerminalTim released this 06 Sep 15:04
· 15 commits to master since this release
v0.39.0
77851b2

0.39.0 (2024-9-6)

editor

  • improved: Full support added for custom Navlink styles, which are now preserved and reapplied during re-rendering, such as in response to pointer events.
  • fixed: Ensure EditRestrictions are evaluated during AreaShape drag operations

core

  • fixed: ensure valid URL is used for all IMLProvider delete feature requests
  • fixed: Ensure custom feature styles are fully respected when using StyleExpressions
  • fixed: Ensure ClusterTileLayer properly clears and reclusters when the source data provider is cleared.

display

  • added: Introduced a new lighting engine that enables advanced configuration at both the layer and style levels. For detailed setup instructions, refer to LayerStyle.lights. See Playground Example.
  • added: Integrated specular lighting, shininess, and emissive properties for enhanced reflections and self-illumination. These features are applicable to various 3D styles, including extruded Polygons, Boxes, Spheres and Models.
  • added: introduce fillIntensity to control color intensity of 3D styles under directional lighting
  • added: Model Styles now support unclamped and extended texture coordinates.
  • improved: Enhanced the visuals of Box edges for better clarity and detail.
  • fixed: resolve 3D model loading issues in release builds
  • fixed: ensure Shininess parameter in Wavefront OBJ materials correctly affects specular reflections
  • fixed: Ensure the strokeWidth of Boxes is correctly rendered in all cases
  • fixed: Trigger PointerEvents for Point Styles on Polygon geometries
  • fixed: resolve slight text flickering during long animations