Skip to content

Commit

Permalink
Better fit and wording
Browse files Browse the repository at this point in the history
  • Loading branch information
jspahrsummers committed Aug 26, 2024
1 parent 4e1b0b3 commit 668b712
Show file tree
Hide file tree
Showing 3 changed files with 16 additions and 16 deletions.
26 changes: 13 additions & 13 deletions mechanics/tutorial/tutorial_window.gd
Original file line number Diff line number Diff line change
Expand Up @@ -72,10 +72,10 @@ Try moving and firing to get familiar with the controls.""".format({
var land_key := self._get_action_binding("land")

self.label.text = """\
You will frequently want to stop on planets to refuel, trade, and obtain missions. To land on a planet:
1. Approach a planet
2. Press [color=yellow]{land_key}[/color] to land
You can also click on planets or press [color=yellow]{cycle_key}[/color] to target a different one.
Stop at ports to refuel, trade, and obtain missions:
1. Click or press [color=yellow]{cycle_key}[/color] to target a planet, moon, or space station.
2. Approach your selected port and slow down.
3. Press [color=yellow]{land_key}[/color] to land.
Try landing on Earth now.""".format({
"cycle_key": cycle_landing_target_key,
"land_key": land_key
Expand All @@ -85,11 +85,11 @@ Try landing on Earth now.""".format({
var toggle_galaxy_map_key := self._get_action_binding("toggle_galaxy_map")

self.label.text = """\
The galaxy is a big place, and stretches far beyond Sol! To navigate the galaxy, you can use the galaxy map:
1. Press [color=yellow]{map_key}[/color] to open
2. Click a system to set as destination
3. Close the map
Open the map and select Thalassa now.""".format({
The galaxy awaits you beyond Sol! You can use the galaxy map to navigate:
1. Press [color=yellow]{map_key}[/color] to open the map.
2. Click a system to set as destination.
3. Click the X or press [color=yellow]{map_key}[/color] to close the map.
Select the neighboring system Thalassa from the galaxy map.""".format({
"map_key": toggle_galaxy_map_key
})

Expand All @@ -98,6 +98,7 @@ Open the map and select Thalassa now.""".format({

self.label.text = """\
Now that you have selected Thalassa, you can initiate a hyperspace jump.
Press [color=yellow]{jump_key}[/color] to make the jump to Thalassa now.""".format({
"jump_key": jump_key
})
Expand All @@ -106,10 +107,9 @@ Press [color=yellow]{jump_key}[/color] to make the jump to Thalassa now.""".form
var toggle_tutorial_key := self._get_action_binding("toggle_tutorial")

self.label.text = """\
Congratulations! You're ready to head out on your own.
Explore, trade, and complete missions as you travel the galaxy—and don't forget to refuel your hyperdrive!
Good luck, pilot!
[i](Access this tutorial anytime with [color=yellow]{toggle_tutorial_key}[/color])[/i]""".format({
Congratulations, you're ready to head out on your own! Explore, trade, and complete missions as you travel the galaxy—and don't forget to refuel your hyperdrive!
Good luck, pilot.""".format({
"toggle_tutorial_key": toggle_tutorial_key
})

Expand Down
2 changes: 1 addition & 1 deletion mechanics/tutorial/tutorial_window.tscn
Original file line number Diff line number Diff line change
Expand Up @@ -7,7 +7,7 @@
transparent_bg = true
title = "Tutorial"
position = Vector2i(250, 100)
size = Vector2i(400, 200)
size = Vector2i(570, 200)
transparent = true
script = ExtResource("1_v4ja5")
label = NodePath("MarginContainer/VBoxContainer/RichTextLabel")
Expand Down
4 changes: 2 additions & 2 deletions screens/game/game.tscn
Original file line number Diff line number Diff line change
Expand Up @@ -103,7 +103,7 @@ script = ExtResource("11_ag0i7")
max_volume = 10.0
commodities = {}

[sub_resource type="Resource" id="Resource_4itua"]
[sub_resource type="Resource" id="Resource_5nfrs"]
resource_local_to_scene = true
script = ExtResource("13_q2g24")
max_fuel = 6.0
Expand Down Expand Up @@ -185,7 +185,7 @@ hull = SubResource("Resource_ffax2")
shield = SubResource("Resource_75c8j")
battery = SubResource("Resource_xpwk4")
cargo_hold = SubResource("Resource_bsv1l")
hyperdrive = SubResource("Resource_4itua")
hyperdrive = SubResource("Resource_5nfrs")

[node name="CombatObject" parent="HyperspaceSceneSwitcher/Sol/PlayerCorvette" index="3" node_paths=PackedStringArray("targeted_sound")]
targeted_sound = NodePath("../Player/TargetedSound")
Expand Down

0 comments on commit 668b712

Please sign in to comment.