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My first 2-D platform Game Boy Game programmed in C using the cross-platform development kit GBDK.

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Game-Boy-Game

My first Game Boy Game.

Introduction

This game consists of a 2-D platform basic game where the main character can jump and move forard and backward as weel as shooting to enemies that move around the map. It was programmed in the programming language C using the cross-platform development kit GBDK.

GBDK

The whole game has been programmed and compiled with the cross-platform development kit GBDK.
This Development Kit project can be accessed in the following link: https://github.com/gbdk-2020/gbdk-2020

Emulator

In this repository there is a emulator where the game can be played called BGB.

It can be downloaded in this link: https://bgb.bircd.org/.

Sprite Generation

The background and sprites were generated with the following tools:

GBTD

With the Gameboy Tile Designer ("GBTD"), you can draw tiles which you can incorporate in your own Gameboy productions.
It can be downloaded in this link: https://www.devrs.com/gb/hmgd/gbtd.html.

GBMB

With the Gameboy Map Builder ("GBMB"), you can make maps which you can incorporate in your own Gameboy productions.
It can be downloaded in this link: https://www.devrs.com/gb/hmgd/gbmb.html.

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My first 2-D platform Game Boy Game programmed in C using the cross-platform development kit GBDK.

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