Small level design project using Unity's Terrain Toolbox for Game Development Concepts course. Level is based on simply showing the terrain area like grass, sand, stones. Also you can control a character which changes when you use 1 and 2 buttons. You can slay the skeleton enemies at the castle to finish the level.
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mericozer/LevelDesignandPrototypeOGT5013
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Small level design project using Unity's Terrain Toolbox for Game Development Concepts course
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