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Releases: nickc01/Inferno-King-Grimm

Updated to Latest WeaverCore

12 Apr 17:46
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Updated mod to WeaverCore version 2.2.0.0

Hotfix Update

24 Feb 17:36
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  • Fixed an issue where the homing balls in the bullet hell move behaved slightly differently than normal

Full Changelog: v4.2.2.0...v4.2.2.1

Fixed bullet hell crash

23 Feb 08:00
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Fixed a bug where the game would sometimes freeze when IKG does the bullet hell move

Updated to WeaverCore 2.0.0.0

04 Jan 07:45
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Also added added a fix for the camera color effect crash

Requires WeaverCore Version 2.0.0.0
https://github.com/nickc01/WeaverCore/releases/tag/v2.0.0.0

Fixed GeoCounter Crash

12 Jul 18:02
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Fixed the boss crashing when in a Godhome Specific Save File.

Updated to Latest WeaverCore

11 Jul 19:59
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Updated to WeaverCore version 1.2.0.1

Fixed Invincibility Bug

17 Jun 18:14
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Fixed a bug where, if the pufferfish mode is turned off, then the boss would become invincible after fighting for a while

Cleaned up existing assets

21 May 05:58
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Removed several unused assets, reducing the file size.

Changed the color effects system so that there are three different modes. A quality level, a performance level, and off completely.

Updated to latest WeaverCore version

16 May 06:25
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Sound bugfix

08 Apr 06:32
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Fixed a bug where the stun sound effect for Inferno King Grimm wasn't applied to the correct audio channel, causing it to be played even when the audio have been muted from the options menu.