Implementation of Kinect For Windows v2 API using COM (not KinectCommonBridge)
Following PR elliotwoods#13 , we are now working against oF 0.9.0. If you intend to work with 0.8.4 or earlier, please use the following previous version : https://github.com/elliotwoods/ofxKinectForWindows2/tree/0.8.4
Currently lets you:
- Grab all the image streams (color, depth, IR, long exposure IR, body index)
- Generate a 3D ofMesh (point cloud or stitched mesh) with texture coordinates
- Track bodies (skeleton points, bone maps)
- Transfer coordinates
Currently doesn't support:
- Audio
- Some remapping functions
MIT License http://en.wikipedia.org/wiki/MIT_License
- Add the ofxKinectForWindows2Lib.vcxproj to your solution
- In
Property Manager
, right click on your project to selectAdd Existing Property Sheet...
and select theofxKinectForWindows2.props
file
- The depth image comes in as RAW (i'm not rescaling it), so it may appear dark. Look closely :)
- This addon does not ship with any libraries, it'll look locally on your system for them (and hence should work with VS2012, VS2013, etc)
- You'll need to get a copy of the Kinect v2 SDK (i'm testing with v1404 April release)