Releases: nuckable/TerraMisc
Tallow bugfix
Clay blocks reworked & quiver fix
I reworked clay blocks with this update:
- Instead of 4 pieces of clay they now require 9 pieces of clay (to gate them behind the saw)
- They no longer need to be placed next to lava or open fire to be cooked, instead they can be fired in kilns like other pottery
Additionally I changed the recipes for dying things light grey which used to require silver, it can now be made by combining grey dye with white.
As a QoL fix quivers pieces can now also be crafted by removing a column of leather on either side or two columns on the right hand side.
Fixed custom armor
The latest change to TFC+ broke the custom armor implementation of TFCM so I fixed that, nothing else otherwise (for now).
Bugfixes & Features ported
With this version I ported the recipes that required boiling water to work with TFC+ large vessels over firepits. This enables making soymilk and tallow candles again.
Soy milk isn't quite where I want it to be yet because it can currently only be filled into water bottles. So if you want to make cheese from soy milk you'll have to currently go through the hassle of transferring 36 bottles of it into a barrel and combine that with vinegar. Eventually I'll probably make it bucketable but also require additional steps to make the soy paste to compensate for it.
With this update I also changed the vanilla quiver recipe to output TFCM quivers instead, they're basically exactly the same as TFC quivers but also support the TerraMisc arrows and bolts. The only downside right now is that you can't shift + left-click them onto the back but that will hopefully be fixed in a future TFC+ update (Dunk mentioned he'll adjust the code to make this possible).
You can also craft back and forth between vannila TFC & TFCM quivers by crafting the quiver by itself but beware because the content won't carry over! So always empty your quiver before you switch it.
Aside from that I also did quite a bit of refactoring, bugfixing & optimizing behind the scenes.
You win some, you lose some
Here's a (hopefully) complete list of the changes:
- Updated Gradle configs
- Removed fruit press/juices & bottled sugar
- Removed achievements related to fruit press
- Updated TFC+ libs
- Removed tendons (vanilla TFC sinew is used instead)
- Added more options for tallow candles
- Added option for grass cordage tallow candles (off by default)
- Altered bow limp recipe to require two logs
- Minor refactoring
I recevied a bunch more suggestions for improving TerraMisc (particularly with regards to the weapons which are currently severely underpowered due to the TFC+ changes from a while ago).
But for now this should allow you to include the mod again with issues and enable most of the features the mod comes with.
Merged server fix & bugfix for 0.84.0
Finally got around to merging the bugfix from https://github.com/MisakiCopperrose & fixed the crash that occured with version 0.84.0 of TFC+
Enjoy!
Melons, Pumpkins & bugfixes
I removed TFCMs implementations of pumpkins and melons since TFC+ comes with those out of the box now.
Also removed the pumpkin lantern features that came with it.
You should still be able to make pumpkin pies using TFC+ pumpkin guts.
Merged all the latest changes from the main repo (mostly changes to the vat).
Lastly also fixed some faulty descriptions for items/blocks.
TFC+ Port
Since I like the mechanics of this mod I ported it to be compatible with TFC+
Due to some incompatibilities there might be bugs relating to bear meat and or Pewter, nothing else was changed otherwise.
After some testing it looks like the armors that TerraMisc adds are also incompatible with TFC+ due to the changes to the clothing system. So beware, the TFCMisc armors will crash your game.
I managed to fix this bug, armors should work fine now.