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- Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
pixyz-sdk-samples
PublicThis repository contains samples for the pixyz SDK- A small-scale cooperative game sample built on the new, Unity networking framework to teach developers about creating a similar multiplayer game.
com.unity.cinemachine
PublicSyntheticHomes
PublicThis repository will house builds of Unity's synthetic home generator.runtime
Publicarfoundation-samples
Publicusd-unity-sdk
Public- Examples for using Unity Multiplay: https://unity.com/products/multiplay
opentelemetry-cpp
Publiccom.unity.probuilder
Publiccom.unity.perception
PublicPerception toolkit for sim2real training and validation in UnityUnityLiveCapture
PublicUnity Live Capture package and companion apps (Face Capture and Virtual Camera).- This package contains a bunch of examples, samples and queries to be used with Unity Search.
com.unity.formats.fbx
Publicmono
PubliciOSNativeCodeSamples
Public