An easy to use tool to automatically detect and record speech in Unity.
- Add the Assets/AutoSpeechRecorder folder into your "Assets" folder.
- Attach the Assets/AutoSpeechRecorder/AutoSpeechRecorder.cs script into a GameObject on your Unity scene.
- Attach the Assets/AutoSpeechRecorder/TimeUpdate.cs script into the same (or another) GameObject on your Unity scene.
- Modify the "ProcessAudio" method (at the end of Assets/AutoSpeechRecorder/AutoSpeechRecorder.cs script) to use the output AudioClip as desired.
- You have a scene example on Assets/Examples/Example.unity to test it.