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A VR application to help you understand the seven fundamental units in physics. And more...

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pierre-auguste/system-of-units

Built for Virtual Reality headsets with
Unreal Engine
(UE 5.3),
our application is an alpha version, a mock-up, but it works!

What's a Meter? a Kilogram? a Second? ... This is where the VR metrology begins with :

System of Units

Description

System of Units is an Open Source and Free VR application made for you to understand the seven fundamental units in physics, and more...

Seven units to rediscover

Ampere, Candela, Kelvin, Kilo, Meter, Mole, Second were "definitely" redefined in 2019 to use universal constants as references. Discover the link between these units and nature.


The Kibble balance is used to define the Kilogram.

A scale simulator

Have fun with our simulator and travel from the infinitely small to the infinitely large by zooming in powers of ten.


Ant's point of view


Installation guide

This application uses Unreal Engine 5.3 as game engine.

1. Download and install Unreal Engine

Get it here : https://www.unrealengine.com/en-US/download

2. Download and install Git

Get it here : https://git-scm.com/download/win

3. Download and launch System of Units

Using your terminal create a project folder in your workspace and use Git to download System of Units' sources:

 mkdir SystemOfUnits
 cd SystemOfUnits
 git init  
 git remote add github https://github.com/pierre-auguste/system-of-units.git  
 git pull github master

Launch "SystemOfUnits" application and let Unreal Engine compile the sources. Enjoy !

Bon courage !


Resources

Blender's assets