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ContentAddition
ContentPacks are the method of loading new resources made by mods. This submodule allows the autogeneration of a content pack.
Use this submodule to add: BodyPrefab
, MasterPrefab
, ProjectilePrefab
, GamemodePrefab
, NetworkedObject
, EffectPrefab
, SkillDef
, SkillFamily
, SceneDef
, ItemDef
, ItemTierDef
, ItemRelationshipProvider
, ItemRelationshipType
, EquipmentDef
, BuffDef
, EliteDef
, UnlockableDef
, SurvivorDef
, ArtifactDef
, SurfaceDef
, NetworkSoundEventDef
, MusicTrackDef
, GameEndingDef
, EntityStateConfiguration
, ExpansionDef
, EntitlementDef
, MiscPickupDef
, EntityStateType
.
ItemDef: ItemDefs should be added by ItemAPI, but this method is here purely for completion sake. //EquipmentDefs should be added by ItemAPI, but this method is here purely for completion sake. //EliteDefs should be added by EliteAPI, but this method is here purely for completion sake. //UnlockableDefs should be added by UnlockableAPI, despite this, players could make new unlockableDefs for usage with DirectorCards (such as forbidden unlockables) or for Log entries, which also require unlockableDefs.