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Add Curving Road #538
Add Curving Road #538
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Thanks for the contribution! I like how the error highlighting looks.
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Thanks for doing the changes. I'm going to release San-Anko on monday, and this genre 2 weeks after.
Codecov ReportAttention: Patch coverage is
❗ Your organization needs to install the Codecov GitHub app to enable full functionality. Additional details and impacted files@@ Coverage Diff @@
## main #538 +/- ##
==========================================
+ Coverage 91.16% 91.17% +0.01%
==========================================
Files 190 192 +2
Lines 20976 21097 +121
==========================================
+ Hits 19122 19236 +114
- Misses 1854 1861 +7 ☔ View full report in Codecov by Sentry. |
Source: http://inabapuzzle.com/honkaku/curving.html
In edit mode, I made circle placement follow the same behavior as shaded cells in dynasty genres, since two circles can never be adjacent in a solvable puzzle, whereas circles one empty cell apart seem to be a common pattern in puzzles I've seen.
When checking for paths that turn only once, at most one erroneous path per circle is highlighted. There can be quadratically many of those in total so highlighting all of them in sufficiently wrong answers can easily cover most of the grid and turn it unreadable. This seemed like a good compromise.