-
Notifications
You must be signed in to change notification settings - Fork 0
Powershell bulk convert Fallout/Skyrim xwm format to wav format (using xWMAEncode)
suglasp/pwsh_convert_xwm_to_wav
Folders and files
Name | Name | Last commit message | Last commit date | |
---|---|---|---|---|
Repository files navigation
*.xwm to *.wav sound converter ------------------------------- Used for the Fallout sfx conversion kit. See project https://github.com/suglasp/fallout4_fallout76_sfx_conversionkit . This is a wrapper script that uses xWMAEncode behind the scenes to convert in bulk xmp files to wav. You can target a folder, and the scripts will convert any xmp file (also in subfolders) to wav. Setup: Download convert_xwm_to_wav.ps1 to a folder. Create a subfolder (in the same root folder where you put convert_xwm_to_wav.ps1) with the name "xWMAEncode". Download xWMAEncode utility from https://www.nexusmods.com/skyrim/mods/32075/?tab=files and extract to folder "xWMAEncode". (**) Usage: Start Powershell (works in Powershell 7 to on Windows). Run .\convert_xwm_to_wav.ps1 -CustomDir <path_to_target_folder> If a .xmp file is seen, it will convert it to wav (wave) and place the new file next to the xmp file. In case a wav file with the same name as the xmp file exists, the script will skip the file and notify you. (**) You can also get xWMAEncode.exe from the Legacy DirectX SDK from June 2010. One can install the SDK or just open the original install file with 7-Zip. It's located under .\DXSDK\Utilities\bin\x86\xWMAEncode.exe https://www.microsoft.com/en-ca/download/details.aspx?id=6812 Pieter a.k.a. Suglasp
About
Powershell bulk convert Fallout/Skyrim xwm format to wav format (using xWMAEncode)