ECS for Unity with full game state automatic rollbacks
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Updated
Jun 1, 2023
ECS for Unity with full game state automatic rollbacks
3D navmesh generation and pathfinding plugin for UnrealEngine
AI project for 3D Path Planning. Other details and running instructions can be found on the Readme.md file
Software for generating trajectories for fixed winged aircraft under NO-WIND conditions.
The implementation of the A* pathfinding algorithm encompasses applications for robotic path planning in various environments, including 3D, 2.5D, and different spatial contexts.
3D Pathfinding Simulation Through Procedurally Generated Graphs
Visualised 3D maze pathfinder [!website]
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