#
3dcg
Here are 27 public repositories matching this topic...
Volumetric progressive photon mapping written in C++.
rendering
computer-graphics
raytracing
rendering-engine
volume-rendering
photon-mapping
rendering-3d-graphics
3dcg
progressive-photon-mapping
-
Updated
Nov 12, 2022 - C++
Volumetric path tracer written in C++
-
Updated
Jan 2, 2023 - C++
experiment environment for realtime graphics methods in OpenGL
opengl
cpp
graphics
rendering
glsl
graphics-programming
graphics-3d
cpp20
3dcg
rendering-algorithms
opengl46
-
Updated
Jun 27, 2023 - C++
Physically Based Full Spectral Renderer
-
Updated
Aug 8, 2020 - C++
-
Updated
Jun 2, 2021 - C++
Introduction to monte carlo ray tracing
-
Updated
Oct 18, 2022 - C++
I believe this is when I was following Blender Guru's tutorial on the basics of Blender, although I'm not sure anymore.
-
Updated
Jun 5, 2024
A sample program of the Phong reflection model in WebGL2.
-
Updated
Dec 14, 2023 - JavaScript
Improve this page
Add a description, image, and links to the 3dcg topic page so that developers can more easily learn about it.
Add this topic to your repo
To associate your repository with the 3dcg topic, visit your repo's landing page and select "manage topics."