Learning to Learn how to Learn: Self-Adaptive Visual Navigation using Meta-Learning (https://arxiv.org/abs/1812.00971)
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Updated
Oct 22, 2019 - Python
Learning to Learn how to Learn: Self-Adaptive Visual Navigation using Meta-Learning (https://arxiv.org/abs/1812.00971)
ManipulaTHOR, a framework that facilitates visual manipulation of objects using a robotic arm
Customisable Unified Physical Simulations (CUPS) for Reinforcement Learning. Experiments run on the ai2thor environment (http://ai2thor.allenai.org/) e.g. using A3C, RainbowDQN and A3C_GA (Gated Attention multi-modal fusion) for Task-Oriented Language Grounding (tasks specified by natural language instructions) e.g. "Pick up the Cup or else"
Evaluating pre-trained navigation agents under corruptions
Implementation of "Safe Deep Learning-Based Global Path Planning Using a Fast Collision-Free Path Generator". We present a global path planning method in this project which is based on an LSTM model that predicts safe paths for the desired start and goal points in an environment with polygonal obstacles, using a new loss function (MSE-NER).
3D household task-based dataset created using customised AI2-THOR.
Implementation of "Safe Deep Learning-Based Global Path Planning Using a Fast Collision-Free Path Generator". We present a global path planning method in this project which is based on an LSTM model that predicts safe paths for the desired start and goal points in an environment with polygonal obstacles, using a new loss function (MSE-NER).
Implementation of "Safe Deep Learning-Based Global Path Planning Using a Fast Collision-Free Path Generator". We present a global path planning method in this project which is based on an LSTM model that predicts safe paths for the desired start and goal points in an environment with polygonal obstacles, using a new loss function (MSE-NER).
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