Garry's Mod native modules template (not ready, requires changes to garrysmod_common repository)
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Updated
Mar 19, 2022 - Lua
Garry's Mod native modules template (not ready, requires changes to garrysmod_common repository)
A module for Garry's Mod that adds bindings for ENet.
Rust library to create garry's mod binary modules
YOLOX Object Detection for Garry's Mod
A binary module for the Garry's mod (gmod) server that provides protection against family sharing
🖥️ An addon that allows you to see players in the tab menu for Garry's mod
A set of Garry's Mod modules written on Netwide Assembler for fun and asm experience
A module for Garry's Mod that adds hooks for obtaining errors that happen on the client and server (if activated on server, it also pushes errors from clients). DEPRECATED FOR gm_luaerror
A Garry's Mod module for manipulation of variable arguments of functions. Based on lua-vararg which is an unofficial repository of vararg.
A Garry's Mod module that copies the log messages and passes them to Lua. Also able to manipulate logging channels.
Garry’s Mod binary module
Garry’s Mod binary module
Fork of mglua for development of Garry's Mod binary modules.
Integrate Yuescript/Moonscript into your Garry's Mod!
my minimal template for projects for developing shared libraries (Garry's Mod)
A Garry's Mod module to create asynchronous child processes. It also allows you to use its error, input and output handles to retrieve or push data to the process.
Patch for gmod source engine that disable prop igniting on blast damage type
Garry’s Mod binary module
A module for Garry's Mod that allows for modification of A2S_INFO and A2S_PLAYER responses. This allows for things such as spoofing of player counts on the master list.
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