JavaScript game engine built on WebGL, WebGPU, WebXR and glTF
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Updated
Nov 14, 2024 - JavaScript
JavaScript game engine built on WebGL, WebGPU, WebXR and glTF
A collaboration friendly studio for NeRFs
Curated list of papers and resources focused on 3D Gaussian Splatting, intended to keep pace with the anticipated surge of research in the coming months.
[CVPR 2024] Official PyTorch implementation of SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Rendering
[CVPR 2024] 4D Gaussian Splatting for Real-Time Dynamic Scene Rendering
[SIGGRAPH'24] 2D Gaussian Splatting for Geometrically Accurate Radiance Fields
[ECCV 2024 Oral] LGM: Large Multi-View Gaussian Model for High-Resolution 3D Content Creation.
SplaTAM: Splat, Track & Map 3D Gaussians for Dense RGB-D SLAM (CVPR 2024)
3D Gaussian Splat Editor
Three.js-based implementation of 3D Gaussian splatting
[CVPR'24 Highlight & Best Demo Award] Gaussian Splatting SLAM
FAST-LIVO2: Fast, Direct LiDAR-Inertial-Visual Odometry
3D高斯论文,持续更新,欢迎交流讨论。
A Modular Framework for 3D Gaussian Splatting and Beyond
Gaussian-SLAM: Photo-realistic Dense SLAM with Gaussian Splatting
3D Gaussian Splatting, reimagined: Unleashing unmatched speed with C++ and CUDA from the ground up!
🌊 [ECCV'24 Oral] MVSplat: Efficient 3D Gaussian Splatting from Sparse Multi-View Images
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